Bungie posts about single-player campaign testing and unveils a handful of details about its new FPS.
By Li C. Kuo | July 6, 2006
In this week's Bungie Weekly Update, Frank O'Connor describes some of the experiences he's had playtesting the upcoming Xbox 360 first-person shooter Halo 3. In the update, he talks about how the gameplay and AI of the single-player portion of Halo 3 is what testers are currently focusing on. O'Connor talks about how the improved processing power of the Xbox 360 is helping to enhance the artificial intelligence of NPC characters. He then describes a firefight in which he is flanked by a pincer movement initiated by a group of Covenant Grunts.
O'Connor also talks about a new "bigger" bad guy who goes unnamed, and about a new multiplayer game type that he describes as "super fun, yet utterly terrifying at the same time." Another part of the new game that he mentions is the "rebuilding" of classic Halo weapons, and a new "project" for matchmaking play lists. You can see his entire post, along with some genuinely entertaining emails received from gamers banned by Bungie for cheating online, at bungie.net.
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