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Jul 9, 2009

July’s Downloadable Game Reviews

Kingdom for Keflings
Microsoft Game Studios, Ninja Bee
Available for download via Xbox Live Arcade


Give me the chance to build mini cities or control little tiny people in your game and you’ll have me addicted to it for hours. Kingdom for Keflings not only gives you the opportunity to control mini people in order to build a little kingdom but you can also kick them around while you do it. Bonus!

Playing as a giant or as your XBLA avatar, KfK has you controlling a kingdom of mini people called keflings in order to build their small village into a giant kingdom with a castle. You give these little people orders to collect resources or run buildings as you control the building of structure pieces and building completion. The game does offer a multi-player mode that allows up to 4 players to build the kingdom together.

This game can become mindlessly addicting, almost taunting you to keep going with its promise of another blue print and another building erected, but as you get into the later hours of this game, the process slows down and I found it all to be very empty. The building process became too lengthy and the management of all my keflings became so annoying that I soon tuned out. While the game does have some cute traits, I would honestly suggest that simulator fans stick to games like Sim City or The Sims to feed their sim addictions.

Pass on it!

Trash Panic
Sony Computer Entertainment Japan
Available for download via Playstation Network


If you’re like me when it comes to garbage maintenance, then you probably fill your trash can to the very brim before you finally cave and toss it outside. If so, then you will be an expert at playing Trash Panic, a new game on the Playstation Network that has you compacting trash into a bin much like Tetris pieces.

In Trash Panic, trash pieces like brooms, coffee cups, computer screens and even buildings are moved down a conveyor belt towards a large trash bin and you must move and rotate the pieces into the bin in order to fit them as compact as possible. Using techniques or items, you can break, burn, decompose or even blow up the trash to reduce its size in the bin. There are 6 level s to complete in main mode and 3 difficulty levels to complete them on. You also get an unlimited mode, a versus mode and a mission mode for extra game play, but the main mode is pretty hard even on easy to finish so expect to spend some time it.

I love that this game is fun and environmentally responsible. At the end of each level, you get a score based on how environmental responsible you were disposing of the trash. Plus the added stress relief of smashing pieces of garage is nice too. On the other hand though, some of the boss battles were incredible hard and if you didn’t prep your bin before hand, you were doomed to fail against them. Ultimately though, this is a unique and challenging game and I highly recommend it.

Buy it!

Final Fantasy IV: The After Years
Square Enix
Available for download via Nintendo WiiWare


Fans of the Final Fantasy series are about take a trip back to their childhood with the newest WiiWare release from Square Enix, Final Fantasy IV: The After Years. Using 16 bit graphics and the original ATB battle system, FFIV: The After Years will probably have anyone who played FFIV or FFVI instantly in love with it after the first 5 minutes of playing it. I know I wanted to propose to it.

FFIV: The After Years follows the story of Ceodore, the son of Cecil and Rosa as he tries to restore peace to his world after the second moon returns and bring the reign of monster terror back with it. During his journey, he is helped by familiar faces from the FFIV story like Palom, Porom, Rydia and many more.

The main WiiWare game will set you back 800 points which will get you three chapters of the story to play through. Now these are lengthy chapters and they will have you busy for quite a few hours as you transverse through them, but in order to finish the whole story you will have to purchase 8 more add-on storylines. The 7 character based storylines will cost you 300 points each and the final add-on will cost you another 800 points. These add-ons will be released over the next 3 months and can be purchased via the in-game download menu.

While I’m not impressed about forking out another 2900 Wii points on top of the 800 I already spent to download the first game, I can’t help but defend this amazing game. Too be completely frank, Square Enix has been putting out some God awful remakes and sequels lately and this is the first throwback to the retro stuff that I have not only loved how great it looks and plays, but can’t help but smile while playing. This game is like the old Square Soft games I grew up with but new. If I have only one download to suggest this month and for the next 3 months, then I suggest you spend your money on this.

Buy it!


Hasbro Family Game Night
Electronic Arts
Available for download via Xbox Live Arcade


If you lived through the 80s, then there’s a chance you played at least one game of Battleship or Scrabble with your annoying parents or siblings. I remember many childhood fights that started over Scrabble and whether or not something was really a word. The problem with board games is that pieces go missing and the newer generation could care less about them when they have videogame and iPods to keep them entertained.

That’s where Hasbro Family Game Night comes in! Sporting the games you loved as child but now in a shiner videogame form for those easily distracted generation of kids. Hosting by everyone’s favourite spud, Mr. Potato Head, HFGN allows you to download 6 different board games: Scrabble, Battleship, Boggle, Yahtzee, Connect 4, Sorry and Sorry Slider, all which cost 800 marketplace points. Each game comes with various modes that allow you to experience the game the classic way or in new, advanced ways. There are also multiplayer modes, both local and online so you can play with friends and family.

While I was more of a Clue fan growing up, I definitely played most of these games and this is a great trip down memory lane. Mr. Potato Head is quite the little joker in the background during each game and free customizable background themes are a nice touch to your HFGN game lounge. Honestly though, spending 800 points per game is a bit much and I think EA could have dropped the price to maybe 400 instead. I know this game was released on Nintendo Wii as a full priced game in stores, but still it just seems a lot for board games you could pick up at garage sales for 25 cents.

I would suggest as a purchase only if you really like one specific board game and want to play it with your family and friends. Beyond that wait to see if the point price comes down on this before you consider this a purchase.

Pass on it!

Jul 8, 2009

Ubisoft to Setup New Studio in Toronto - UPDATED

Ubisoft announced on Monday in an official press conference that they will be opening a new studio in Toronto, Ontario, Canada as part of a program to bring new jobs to Ontario.

Ubisoft, which has a studio already in Montreal which employs 2000 people, also setup a new studio in Vancouver early this year.

The CEO of Ubisoft, Yannis Mallet and the Premiere of Ontario, Dalton McGuinty appeared together to make the official announcement about the new studio.

UPDATE: Ubisoft has posted a highlight video from the press conference on Monday.

[Via CBC News]

Jul 7, 2009

Review: Tales of Monkey Island: Ep.1 - Launch of the Screaming Narwhal

Tales of Monkey Island: Episode 1 – Launch of the Screaming Narwhal
Telltales Games
Available via PC download at the Official Telltale Games Website


Good news, all my plunder bunnies! The newest adventure in the life of Guybrush Threepwood, mighty pirate has finally arrived from the wonderful people at Telltale Games, the developers who brought us the new episodic adventures of Sam & Max, freelance police. Tales of Monkey Island, another episodic game series launched its first of 5 episodes on July 7th to the joyful tears of millions of old school LucasArts adventure game fans and this reviewer got the chance to check out an early press copy 5 days before actual release date. To think it wasn’t even my birthday.

In the first episode, Launch of the Screaming Narwhal, we are introduced to our favourite hero again, Guybrush Threepwood as she attempts to save his beloved wife, Elaine from LeChuck, the Zombie Pirate for 5th time I think. At this point, I’ve lose count how many times that woman has been kidnapped by LeChuck. Anyway, Guybrush uses a magical recipe on a sword to kill LeChuck but something goes wrong, and LeChuck is turned human, the boat blows up and Guybrush wakes up on an island only to find his hand has a mind of its mind. A nasty mind at that.

From here out, you must help Guybrush find a way off the island and back to his sweet Elaine. Much like previous adventure games, you must help Guybrush through his journey by talking to people, collecting items and solving his problems. Talking to people is done though dialog trees which give you a series of responses or questions to ask each person you talk to. Most responses are quite humorous which is what these games are famous for, that and three-headed monkeys.

Problem solving is usually complete with the aid of your item inventory, but you must remember not to use your item logically because that’s not how the game works. For example, in the beginning Guybrush drops his bottle of root beer, so you must replace the ingredient. Instead of finding for root bear, you instead find a plant with large roots and a barrel of grog which when combined together becomes root beer. See you have to think outside the box. Fans will love to hear that the plant is Chuck the Plant.

Fans of the previous MI series will be happy to know that former LucasArts employees worked on this game like Dave Grossman and Michael Stemmle and even MI series creator, Ron Gilbert helped brainstorm the initial project. Honestly you can tell these guys had a hand in the process because the game feels like series picked up right after Curse of Monkey Island and everyone forgot that horrible 3D version on the PS2 never even existed.

Graphically, Telltale Games decided to stay away from the original 2D graphics found in the first 3 Monkey Island games, despite cries from the fans and went with their successful 3D engine used on games like Sam & Max. The 3D cartoon graphics look spectacular and make each character really pop on screen. The control scheme is pretty decent with the use of either keyboard or mouse to move Guybrush around.

The music in the game is classic Monkey Island calypso with a hint of a jaunty pirate tune. The voice of Guybrush is provided by veteran voice actor, Dominic Armato, who provided his voice in Curse of Monkey Island and we also see the return of Alexandra Boyd, who voiced Elaine. Kudos to the developers for an excellent job on the voice sync, though I found it odd that text dialog picks didn’t come out the same vocally. The idea was the same but not the wording. They were still funny either way.

Now I did find a couple of glitches in the game but I had an early press copy that hadn’t been completely debugged yet. I found that the maps I found in the game when examined would be blank sometimes and I would have to re-examine them to fix the glitch. Also I had one spot where my inventory refused to open and I had to restart the game, but only happened once. Again though, I was playing an early build of the game and they always have a bug or two. The main game I’m sure with not have these issues, so honestly I can’t factor these in on final opinion of this game.

Now that I’m done reviewing the first episode of Tale of Monkey Island, the only thing I regret is that I have to wait another month to play the next episode. Obviously the purchase of this game should be a no-brainer for fans of the Monkey Island series, especially since there are so many long lost friends showing up to help Guybrush along the way and so many tributes to the franchise hidden in the game, but for the newbies uncertain about this game, I can only say this: Play this game and not only will you finally understand all the strange inside jokes your older PC gaming friends are making finally but you will open your mind to one of the greatest franchises that LucasArts has ever made. Well, besides Star Wars and Indiana Jones.

Note: This game will be available in the future on Nintendo Wii via Wii Ware download.

Rating: 10 out of 10
Buy it!

Jul 6, 2009

LucasArts Launches Old School Games Via Steam

So LucasArts finally told us their big secret and I was part right. They did give us the release date for Secret of Monkey Island: SE which hit Xbox Live Arcade on July 15 for 800 MS Points and PC via Steam for $9.99. Yay!

But they also made the announcement that they are making available a bunch of other LucasArts games from the libray via Steam on July 8th, 2009.

* Armed and Dangerous
* Indiana Jones and the Fate of Atlantis
* Indiana Jones and the Last Crusade: The Graphic Adventure
* LEGO Indiana Jones: The Original Adventure
* LOOM
* Star Wars Battlefront II
* Star Wars Republic Commando
* Star Wars Starfighter
* The Dig
* Thrillville: Off the Rails

Apparently this only part one of the list of the games they plan to release and will be giving us more titles in the future. I am happy to hear more games will be release because honestly I never played any of these games and don't really care to now. I still want my Sam & Max: Hit the Road, Full Throttle, Day of the Tentacle and Maniac Mansion. Maybe even the sequels to Monkey Island would be nice too.

49% of Canadian Gamers are Female

At the Ubisoft Press conference today, Ontario Premiere Dalton McGuinty stated that over 49% of Canadian Gamers are female. Okay, so I'm one of them, so who's the other chick? Just kidding.

That's great to know that the gaming population in Canada has finally become 50/50 men and women. Must be all those long cold winters with nothing better to do than play videogames.

[Via VG247]

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