Debbie Does Cakes has created this fabulous recreation of the Wonka Bar from Willy Wonka and the Chocolate Factory (Gene Wilder version). There's even a golden ticket sticking out of it and a few candies from the Wonka factory surrounding it.
Girls can't play poker? That's bullsh*t, we say! You should prove that you are a great player in any game! But only the most challenging poker tables, with fair policies and safe options deserve your attention! The best casino is hard to find though, since the web is full of online traps. If you consult the largest online gambling guide before getting started and winning all these tables, you will not only be playing better, but also smarter and safer! So make use of it and win big with poker, blackjack, roulette and all great casino games!
Feb 28, 2010
Feb 25, 2010
The Rabbids Supports the Olympic Games
Beaker's Ballad
Feb 24, 2010
Turning Japanese (Cover) by Kirsten Dunst (NSFW)
This video is friggn' weird as hell though and you have to see it. Note: some of the images in the video are NSFW.
The Who's Baba O'Riley - The Think Geek Version
Items used: Bliptronic 5000, Guitar Shirt, Drumkit Shirt, Stylophone and Otamatone Electronic Instrument.
[Thanks David. My bad. Canada on the brain.]
Feb 23, 2010
Dr. Horrible's Sing-ALong Video Game?
So far he's posted a few screenshots he's created plus three NES style arrangements of 3 songs from the movie: So They Say, My Eyes and Everything You Ever Finale.
Doc plans to make the entire score into NES style arrangements and make the movie into a NES style game which you can play. It's unclear yet the genre of game he plans to make it into yet but it should be cool to see the final product.
Till then, here's the link to the three songs he has up so far.
Review: Heavy Rain
Sony Computer Entertainment, Quantic Dream
Available for Playstation 3
I have to say that Heavy Rain is probably the first game I have ever played that I have checked out the demo first and hated it, but ended up loving the final product. Back in fall of 2009, I attended the Sony Holiday Event and managed to check out a floor demo of Heavy Rain which showed off the game’s graphics, game play but nothing of the storyline. It was so dull that I lost all interest in the game but after seeing a few trailers that did show a bit of the actual story line, I decided to give the game a second chance and boy, was I glad I did because this game is gold.
While most adventure games are played with point and click mouse controls, Heavy Rain has adopted a different control scheme that incorporates the SIXAXIS controller. Most of the movements and interactions are controlled with a basic one button push or analog stick movement but there are many quick time events that will have you mashing buttons and moving in various directions quickly or holding down a series of buttons in a certain order. Honestly the control scheme is hard to master but it wouldn’t be if the action symbols were a bit clearer to read in moments of panic.
If you’re lucky you can redo an action sequence multiple times until you get it right, but in some cases you only get one shot and if you fail, you could kill one of your four main characters. Timing is very important, so pay attention especially because the game works on an auto save system which means you can’t replay any events. Once you make your choices, they are set in stone.
You will have to install this game on your hard drive before you play it but the developers have included an actual origami puzzle to make while you wait. The instructions for the puzzle are shown during the install screen and the piece of paper to make it is included in the game case. I wasn’t impressed with the in-game load screens as they were weird close-up shots of the 4 main characters from the game. It was just too creepy to stare at their nervous looking faces the whole time.
One thing you can definitely say about this game is that is it pretty. From the environments to the rain effects to the character designs, this game is downright stunning to look at – almost like watching a movie. Motion capture was used during the character design and it shows through in their movements which are very life-like. A lot of realistic photos and videos are used in the game as background elements which really stand out against the digital graphics but add a cool note of realism to the world.
There are some frame rate issues during some of the faster paced moments of the game which is a shame because the graphics would be perfect otherwise. You’ll have control over the camera for most of the game which is important to remember as you need to change view angles often or you’ll miss important clues. Some scenes though, the camera changes on its own and gives you this fabulous movie scene effect. There are even some split-screen moments in the game which give you multiple view points for an overall view of the event.
If you can focus on the pretty graphics during the first couple hours of Heavy Rain and not the dull storyline, you’ll find an amazing detective story well worth the time and effort. This game is not only addictive to play but absolute gorgeous to watch. I haven’t played a dark adventure game this good since Phantasmorgia which came out in 1995. I hope to see more adventure games like this come out and less of the crap which keeps coming out developers like Dreamcatcher/The Adventure Company.
Rating: 8 of 10
Buy it!
Feb 19, 2010
World of Warcraft: Boom De Yada
Feb 17, 2010
A Dharma Restaurant? I think I Hear ABC's Lawyers ....
I think the idea is pretty cool though and hopefully all will go well for them.
Foggy Memories of Lost
Graham Annable aka. Grickle posted a series of sketches from Lost.
Each sketch is favorite moment of his from over the course of the show or in the case of the top picture, just moments he wanted to see. You can see the entire collection on his flicker page here.
Graham is the creator of the Grickle books and you can find more of his work on his blog here.
Feb 16, 2010
Pixelated Creations is Back!
I have a few new pieces up in the store and I have a few on the way. Check it out!
Feb 15, 2010
Review: BioShock 2
2K Games
Available for Playstation 3, Xbox 360 and PC
“I am Andrew Ryan, and I'm here to ask you a question. Is a man not entitled to the sweat of his brow? 'No!' says the man in Washington, 'It belongs to the poor.' 'No!' says the man in the Vatican, 'It belongs to God.' 'No!' says the man in Moscow, 'It belongs to everyone.' I rejected those answers; instead, I chose something different. I chose the impossible. I chose... Rapture, a city where the artist would not fear the censor, where the scientist would not be bound by petty morality, where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well."
If you don't know these immortal words, then you need to stop reading this review for BioShock 2, grab a copy of BioShock for the Xbox 360, Playstation 3 or PC and play the hell out of that game because you couldn't possibly understand the epic nature of the world of Rapture without experience it all from the beginning.
If you are amongst the many who have dived beneath the waves and explored the dark world of Rapture, fought the splicers and the Big Daddies, and discovered the grisly meaning behind the words, "Would you kindly?", then by all means, continue to read all the adam filled goodness of this review.
Much like the first BioShock you will be given multiple choices through the game which will affect how the game ends for your character. Depending on how many good or evil choices you make you can apparently end up with up to 6 different ending. The great thing about this game is that the moral choices you make aren't as obvious as you would think. I played through the game thinking I made all good moral choices and apparently didn't.
On a down side, the story line isn't as amazing as the first BioShock and really feels created to fit with the new Big Daddy/Little Sister game play instead of the other way around. There isn't a lot of new information to discover about Rapture at least until the end of the game when you take on the role of a new character and most of the information is thrown at you in audio files which is hard to play between enemies attacking and other characters that talk to you during the game.
Even though you are wandering the city as a Big Daddy now rather than a regular human, you will still have the ability to use plasmids and tonics as well as the new Big Daddy weapons like the drill and rivet gun. This makes the combo still very similar to the original BioShock which allowed you to use gun or melee weapons in combination with the plasmids but now, you don't have to switch between your weapon and plasmid - you can just have both ready to fire at once.
The coolest new weapon in Rapture I thought was the spear gun which when used on enemies would actually stick them to the walls in a gory fashion and if you opted to retrieve your spear gun ammo from their dead bodies, their carcasses would drop from the wall like little bloody rag dolls. Very grim but cool. Weapons upgrade stations and adam upgrades are available again through Rapture and you will be able to use the Little Sisters to obtain adam to buy new tonics and plasmids
The world of Rapture isn't quite as awesome as it was back in 2007 when I first saw it but if you manage to get up close to some of the backgrounds and enemies in the game they still look pretty detailed and creepy especially in the case of the splicers. Problem is with this type of game that most of the environments are so dark that you really can't enjoy the details put into the world by the artists unless you take the time between splicers and Big Daddy attacks to really look at the environments around you up close. I think the only time you really get a good view of the cool environment details on a grand scale is when you venture outside the city for the first time onto the ocean floor and view all the adam infused ocean life. Water effects from the original game were still present with streaming water flows from cracked pipes to blur your vision and water drops appearing on your screen aka diving helmet.
I wanted this game to be amazing especially since it’s been 3 years since we all took that trip down in the bathysphere and saw our first Little Sister and Big Daddy but honestly I think BioShock 2 can never be as awe-inspiring as the first BioShock for anyone because this version can never regain that stunning moment when we were first introduced to Andrew Ryan and his dream, and discovered the true meaning of "Would you kindly?". While there are moments in BioShock 2 that definitely make it worthwhile to return to the city under the sea once more, this journey back just doesn't hold the same enchantment that it did the first time. There are definitely improvements here to the weapons, game controls and more which make it a must buy but don't dive in expecting the same wow factor as your first trip to Rapture.
Rating: 8 out of 10
Buy it!
Feb 12, 2010
Epic 8-Bit Art: Portal Love
Serena Azureth has gone and created another sweet bead art piece which I think is just perfect for Valentine's Day.
Based off the original pixel art of Deviant Artist, Aicude, this Portal themed piece depicted the love of a cube for its tortured test subject.
How lovely.
Feb 8, 2010
Epic 8-Bit Art: Triple Kong Threat
Slusk is slowly becoming my favorite artist. I plan to showcase his black and white art soon but for now, check out this framed 3 piece Donkey Kong art.
It features the main monkey, the plumber man and a flame thing.
So cool!
Review: Dragon Age: Origins
EA, Bioware
Available for Xbox 360, Playstation 3 and PC
If you’ve been an active RPG player over the past 20 years, then you have probably played a Bioware game at some point or another. As the creators of such amazing titles like Baldur’s Gate, Star Wars: Knights of the Old Republic and Mass Effect, Bioware has been the developing team behind the games that dominate a mass portion of your gaming life and now they have another one for us.
Dragon Age: Origins is new Bioware game that has been dominating my life and probably others for the past few months. This dark fantasy game follows a young recruit of the Grey Wardens into the fight of their life against the Dark Spawn menace that is slowing taking over the land of Ferelden.
You start the game with the task of making your character from scratch: choosing their gender, body types, hair style, etc., as well as their race (dwarf, elf or human) and class type (rogue, mage or warrior). Once you have picked all these details, the game will give you 1 or 2 origin stories to choose from which fits your character type. There are 6 in all to play through, so do check them all out for the fun plus the bonus achievements/trophies. You will also have to add some additional points to your attributes and skills like much like a Dungeons and Dragons character.
Dragon Age is basically an open world which means you are given a set of tasks to perform in order to complete the main quest but you can go anywhere you want once the map is open to you. Of course, if you choose to ignore your main orders, then you must deal with the consequences. Once you get into an area, the game is all dungeon crawler which means you kill everything that attacks and strip it bare for loot, or talk to the village folk for information or to sell your new goodies.
If you ever played a Bioware game, you’ll know that the developers love to give you mass options in their storylines, rather than have you play out just one linear plot. Usually you have a basic good or evil path, but Dragon Age goes beyond that and really branches out into multiple versions. Depending on how you handle each situation you come into, you can affect how each character in your party reacts to you, how a future situation will play out and ultimately how the game will end. I’ve only played the game through once but I heard several different versions of this game’s story from friends which are pretty darn cool when you think about it.
Same game – several different game play experiences. How often you get that from just one game?
I think what was the probably the coolest part of the game for me was how it made me feel when I turned it off. Believe or not, I actually walked away from this game feeling guilty for the choices I made even though I knew it was just a game.
I chose to play a female city elf on my main play-through and had to play through an origin story where I was taken along with several other female elves to be raped on my wedding day. I managed to help us escape after I brutally slaughtered every human male in the castle but I failed to save my cousin from being raped. After playing through this disturbing situation and downing a bucket of ice cream, I found myself actually wondering if I took too long during the mission and that’s why my cousin was raped. As gamers, we always do what comes naturally which in this case was to kill everyone and loot the castle before I finished saving everyone to end the mission, but I actually wonder if the game was setup to punish me for taking too long. I doubt it did but I couldn’t help but think it.
Later on I had another mission where I had to choose between killing a demon-possessed child and saving the child with the help of a mage. Problem was I released the mage in the dungeon that could help me save him and I hadn’t finished a mission that earned me a mage in my party yet, so I was forced to kill him. This unfortunate turn of events earned me a spot in Alistair’s bad book and also guaranteed that I would never be able to romance his character and earn a special ending. I actually felt mad at myself for this. Could I have left the palace and complete the mage mission in order to save the boy? Did I really do all I could do?
I’ve laughed, cried and felt a little tingle in my special spot because of video games, but never has a game made me walk away feeling regret or guilt. For this, I salute the developers at Bioware.
On a side note, this game seems to have a lot in common with Lord of the Rings and I’m not talking about the elves and dwarves. Homage to the late J.R.R. Tolkien can be seen everywhere in this game from characters to the cities, but honestly that’s not really a bad thing as I have been waiting for a good RPG Lord of the Rings game for a long time and this is probably the best we fans can hope to get.
The music in this game is pretty sweet especially the opening load screen score which is so epic summer blockbuster. I was a little disappointed that my character didn’t talk especially when you get to choose from a selection of voice tracks in the beginning, but those only cover battle mode sounds. I guess there was just too much dialog to record multiple voices for.
The graphics were pretty impressive especially for such an epic size game. Each character was well modeled, especially Alistair (meow!) and there were enough hair styles, face types and clothing options that you didn’t feel like you were talking to the same 10 villagers over and over again. Your party’s clothes changed with every cut-scene to match what you had put them in which is always a big plus with me and the enemies were quite creepy as were the g-strings people appeared in while nude.
Going out to the movies costs the average person $15 after ticket price and concession stand treats, while a videogame costs $60 on average. This makes purchasing a game all the more difficult because you can’t afford to buy a bad game, especially when resale values are at least half or less. I can honestly say without a doubt that Dragon Age: Origins is not only a great game but it worth the sticker price and more. There are so many choices to this game, you could play it 6 times and still never get the story twice over. If that is not worth $60, then I don’t know what kind of game is.
Rating: 10 out of 10
Buy it!
Feb 4, 2010
"A.D." Teaser Trailer
It's a zombie movie written by Haylar Garcia. This has no studio to distribute the film yet but hopefully with enough press the movie will find a home.
Feb 2, 2010
Lost: Reduced - 5 Seasons of Lost in 10 minutes
Lost - Season 6 - Episode 0: Beginning of the End
Feb 1, 2010
Lost - Season 6: Spoiler Video Clips
Also I found more spoiler clips from the first episode - again, don't say I didn't warn you cause these are big time spoilers.
[Via Doc Arzt Lost Blog]
Lost - Season 6: Chessboard Promo
Lost - Season 6: The Wait is Over Tomorrow Night!
A video with the first 4 minutes of the first episode has been circulating around the net and while I won't speak about it or post it here to save those from spoiling a key reveal, I did find a few neat videos to post here. The trailer does feature some footage from the new season, so don't watch it if you don't want spoilers.
Hit the jump for a Lost Origins video and newest promo trailer..

















